Naked Joker
A three-lane card game against the computer. Drag cards from your hand onto the lane marked by the arrow.
How to play
- Each side has three lanes plus a hand. You start with one face-up card in each lane and three cards in hand; the CPU's cards stay face down until the end.
- There are three rounds, one per lane. In round N, drag cards from your hand onto your lane N (as many as you like), then press Check. The CPU then gets one chance to add a card to its lane; if it does, you get another turn.
- After rounds one and two, both sides draw a card.
- Card values: 2–10 are face value, J/Q/K are 1, Aces are 1 (11 if the lane holds only Aces and Jokers), and a Joker is worth 0 but still counts as a card.
- A lane totalling over 11 busts and loses to any lane that hasn't, even an empty one. If both bust, the lower total wins.
- Otherwise the higher lane total wins. If totals tie, the lane with more cards wins, then the lane whose highest card is lower (the more even split, so 4+4 beats 5+3). A Joker beats a lane that totals exactly 11 when the other lane has no Joker.
- Win the most lanes to win the game. If lanes are split evenly, the leftover hands decide it as "the secret fourth lane".